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Interactive motion deformation with prioritized constraints., and . Graph. Model., 68 (2): 175-193 (2006)Artist-oriented 3D character posing from 2D strokes., , , and . Comput. Graph., (2016)Robust kinematic constraint detection for motion data., and . Symposium on Computer Animation, page 281-290. Eurographics Association, (2006)Progressive Cartesian Inequality Constraints for the Inverse Kinematic Control of Articulated Chains., , , and . Eurographics (Short Presentations), page 93-96. Eurographics Association, (2005)Experimenting Prioritized IK for Motion Editing., , , and . Eurographics (Slides and Videos), Eurographics Association, (2003)A Generic Method for Geometric Contraints Detection., , and . Eurographics (Short Presentations), Eurographics Association, (2004)Sketch-based per-frame inverse kinematics., , , and . Symposium on Computer Animation (Posters), page 3:1. Eurographics Association / ACM, (2016)Parallel Inverse Kinematics for Multithreaded Architectures., , , and . ACM Trans. Graph., 35 (2): 19:1-19:13 (2016)Bi-planar 2D-to-3D registration in Fourier domain for stereoscopic x-ray motion tracking., , , , , and . Medical Imaging: Image Processing, volume 6914 of SPIE Proceedings, page 69140I. SPIE, (2008)Interactive motion deformation with prioritized constraints., and . Symposium on Computer Animation, page 163-171. The Eurographics Association, (2004)