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Polygames: Improved zero learning., , , , , , , , , и 14 other автор(ы). J. Int. Comput. Games Assoc., 42 (4): 244-256 (2020)Branch-Train-MiX: Mixing Expert LLMs into a Mixture-of-Experts LLM., , , , , , , , , и 1 other автор(ы). CoRR, (2024)Code Llama: Open Foundation Models for Code., , , , , , , , , и 15 other автор(ы). CoRR, (2023)Large Language Models for Compiler Optimization., , , , , , , , , и 1 other автор(ы). CoRR, (2023)Getting the most out of your tokenizer for pre-training and domain adaptation., , и . CoRR, (2024)Inspirational Adversarial Image Generation., , , , , и . IEEE Trans. Image Process., (2021)Unsupervised Translation of Programming Languages. (Traduction Non Supervisée de Langages de Programmation).. PSL University, Paris, France, (2022)DOBF: A Deobfuscation Pre-Training Objective for Programming Languages., , , и . NeurIPS, стр. 14967-14979. (2021)Black-Box Optimization Revisited: Improving Algorithm Selection Wizards Through Massive Benchmarking., , , , , , , и . IEEE Trans. Evol. Comput., 26 (3): 490-500 (2022)Leveraging Automated Unit Tests for Unsupervised Code Translation., , , , , и . CoRR, (2021)