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Adversarial Texture Optimization From RGB-D Scans., , , , , , , and . CVPR, page 1556-1565. Computer Vision Foundation / IEEE, (2020)MeshfreeFlowNet: a physics-constrained deep continuous space-time super-resolution framework., , , , , , , , and . SC, page 9. IEEE/ACM, (2020)OpenScene: 3D Scene Understanding with Open Vocabularies., , , , , and . CVPR, page 815-824. IEEE, (2023)ShapeFlow: Learnable Deformation Flows Among 3D Shapes., , , and . NeurIPS, (2020)Hierarchical Detail Enhancing Mesh-Based Shape Generation with 3D Generative Adversarial Network., and . CoRR, (2017)3D Open-Vocabulary Panoptic Segmentation with 2D-3D Vision-Language Distillation., , , , , , , , , and 2 other author(s). CoRR, (2024)ShapeFlow: Learnable Deformations Among 3D Shapes., , , and . CoRR, (2020)Improving the Intra-class Long-Tail in 3D Detection via Rare Example Mining., , , , and . ECCV (10), volume 13670 of Lecture Notes in Computer Science, page 158-175. Springer, (2022)MotionDiffuser: Controllable Multi-Agent Motion Prediction Using Diffusion., , , , , and . CVPR, page 9644-9653. IEEE, (2023)DDSL: Deep Differentiable Simplex Layer for Learning Geometric Signals., , , and . ICCV, page 8768-8777. IEEE, (2019)