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Video Games and Youth Violence: A Prospective Analysis in Adolescents

. Journal of Youth and Adolescence, (2010)
DOI: 10.1007/s10964-010-9610-x

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Self-healing control flow protection in sensor applications., , and . WISEC, page 213-224. ACM, (2009)Video Games and Youth Violence: A Prospective Analysis in Adolescents. Journal of Youth and Adolescence, (2010)A study of self-propagating mal-packets in sensor networks: Attacks and defenses., , and . Comput. Secur., 30 (1): 13-27 (2011)The digital humanist : a critical inquiry, , , , , and . (2015)Self-Healing Control Flow Protection in Sensor Applications., and . IEEE Trans. Dependable Secur. Comput., 8 (4): 602-616 (2011)A Molecular Research and Discovery Platform for Placental Research: the Placental Atlas Tool (PAT)., , , , and . AMIA, AMIA, (2019)Clinicians' attitudes toward video games vary as a function of age, gender and negative beliefs about youth: A sociology of media research approach.. Comput. Hum. Behav., (2015)Video game violence use among “vulnerable” populations: The impact of violent games on delinquency and bullying among children with clinically elevated depression or attention deficit symptoms, and . Journal of youth and adolescence, 43 (1): 127--136 (2014)Does sexualization in video games cause harm in players? A meta-analytic examination., , , , and . Comput. Hum. Behav., (2022)Aggressive Video Games Are Not a Risk Factor for Mental Health Problems in Youth: A Longitudinal Study., and . Cyberpsychology Behav. Soc. Netw., 24 (1): 70-73 (2021)