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Towards Collaborative Vision Video Production: How to Integrate Different Stakeholders

, , , and . International Conference on Human-Centred Software Engineering, page 163--176. Springer, (2022)

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Flexible multi-node simulation of cellular mobile communications: the Vienna 5G System Level Simulator., , , , , , , , and . EURASIP J. Wirel. Commun. Netw., (2018)Towards Collaborative Vision Video Production: How to Integrate Different Stakeholders., , , and . HCSE, volume 13482 of Lecture Notes in Computer Science, page 163-176. Springer, (2022)How to Identify Changing Contexts of Use with Creativity Workshops--An Experience Report, , , and . IFIP Conference on Human-Computer Interaction, page 88--97. Springer, (2021)Sentiment analysis tools in software engineering: A systematic mapping study., , , and . Inf. Softw. Technol., (2022)All Eyes on Traceability: An Interview Study on Industry Practices and Eye Tracking Potential., and . RE, page 77-88. IEEE, (2023)Supporting Shared Understanding in Asynchronous Communication Contexts., , , and . REFSQ, volume 13975 of Lecture Notes in Computer Science, page 39-55. Springer, (2023)Keep Your Stakeholders Engaged: Interactive Vision Videos in Requirements Engineering., and . RE Workshops, page 51-57. IEEE, (2021)Enriching Vision Videos with Text: An Eye Tracking Study., , , and . RE, page 77-87. IEEE, (2022)When details are difficult to portray: enriching vision videos., , , and . Requir. Eng., 28 (4): 521-539 (December 2023)How to Identify Changing Contexts of Use with Creativity Workshops - An Experience Report., , , and . INTERACT (Workshops), volume 13198 of Lecture Notes in Computer Science, page 88-97. Springer, (2021)