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Assessing Older Adults' Usability Challenges Using Kinect-Based Exergames., , , и . HCI (26), том 9194 из Lecture Notes in Computer Science, стр. 488-499. Springer, (2015)For Us, By Us: Resources for Computing Outreach Programs Designed by People of Color., , , и . SIGCSE, стр. 1401. ACM, (2020)Informing Design through Sociocultural Values: Co-Creation with Low-Income African-American Older Adults., и . PervasiveHealth, стр. 294-298. ACM, (2018)Toward Equitable Participatory Design: Data Feminism for CSCW amidst Multiple Pandemics., , , и . CSCW Companion, стр. 437-445. ACM, (2020)Deconstructing Community-Based Collaborative Design: Towards More Equitable Participatory Design Engagements., , и . Proc. ACM Hum. Comput. Interact., 3 (CSCW): 216:1-216:25 (2019)Working at the Intersection of Race, Disability and Accessibility., , , , , и . ASSETS, стр. 26:1-26:18. ACM, (2023)Academic Accomplices: Practical Strategies for Research Justice., , , , и . Conference on Designing Interactive Systems (Companion Volume), стр. 353-356. ACM, (2019)Flourishing in the Everyday: Moving Beyond Damage-Centered Design in HCI for BIPOC Communities., , , , и . Conference on Designing Interactive Systems, стр. 917-933. ACM, (2023)Eliciting Tech Futures Among Black Young Adults: A Case Study of Remote Speculative Co-Design., и . CHI, стр. 397:1-397:15. ACM, (2021)ewrapper: operationalizing engagement strategies in mHealth., , , , , , , , , и 2 other автор(ы). UbiComp/ISWC Adjunct, стр. 790-798. ACM, (2017)