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Design of a Mobile Collaborative Virtual Environment for Autism Intervention.

, , , , , , , , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 265-275. Springer, (2016)

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A Data-Driven Mobile Application for Efficient, Engaging, and Accurate Screening of ASD in Toddlers., , , , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 560-570. Springer, (2018)Online Engagement Detection and Task Adaptation in a Virtual Reality Based Driving Simulator for Autism Intervention., , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 538-547. Springer, (2016)Design and implementation of an instrumented cane for gait recognition., , , , , , , , and . ICRA, page 5904-5909. IEEE, (2015)A Step towards EEG-based brain computer interface for autism intervention., , , , , , and . EMBC, page 3767-3770. IEEE, (2015)Towards a Smooth Human-Robot Interaction for Rehabilitation Robotic Systems., and . Adv. Robotics, 23 (12-13): 1641-1662 (2009)Understanding How Adolescents with Autism Respond to Facial Expressions in Virtual Reality Environments., , , , , and . IEEE Trans. Vis. Comput. Graph., 19 (4): 711-720 (2013)Design and evaluation of an actuated exoskeleton for examining motor control in stroke thumb., , , , , and . Adv. Robotics, 30 (3): 165-177 (2016)An experimental investigation into the fault-tolerant control of an autonomous underwater vehicle., , and . Adv. Robotics, 15 (5): 501-520 (2001)An Approach to the Design of Socially Acceptable Robots for Children with Autism Spectrum Disorders., , , and . Int. J. Soc. Robotics, 2 (4): 391-403 (2010)Dynamic Difficulty Adjustment in Computer Games Through Real-Time Anxiety-Based Affective Feedback., , , and . Int. J. Hum. Comput. Interact., 25 (6): 506-529 (2009)