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The Design and Implementation of a Graphical Communication Medium for Interactive Open Learner Modelling.

, , and . Intelligent Tutoring Systems, volume 2363 of Lecture Notes in Computer Science, page 432-441. Springer, (2002)

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The Design and Implementation of a Graphical Communication Medium for Interactive Open Learner Modelling., , and . Intelligent Tutoring Systems, volume 2363 of Lecture Notes in Computer Science, page 432-441. Springer, (2002)Preface.. Int. J. Artif. Intell. Educ., 15 (1): 1-2 (2005)Perfect presence: What does this mean for the design of virtual learning environments?, , , and . Educ. Inf. Technol., 5 (4): 277-289 (2000)Modelling students collaborating while learning about energy., and . J. Comput. Assist. Learn., 13 (3): 194-205 (1997)Real Characters in Virtual Stories., , and . International Conference on Virtual Storytelling, volume 2197 of Lecture Notes in Computer Science, page 127-134. Springer, (2001)Flexible ILE Development: Case Studies of an Agent-Based Software Engineering Approach., and . Intelligent Tutoring Systems, volume 1452 of Lecture Notes in Computer Science, page 606. Springer, (1998)Logic Programming in Education: A Perspective on the State of Art.. ICLP Workshop: Logic Programming and Education, (1994)Fostering cartoon-style creativity with sensitive agent support in tomorrow's classroom., and . J. Educ. Technol. Soc., (2001)Artificial intelligence in educational software: has its time come?. Br. J. Educ. Technol., 30 (1): 79-81 (1999)PREFACE.. Int. J. Artif. Intell. Educ., 13 (2-4): 157 (2003)