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Conquering the Challenge of Continuous Business Model Improvement Design of a Repeatable Process

, , , , and . Business & Information Systems Engineering (BISE), 61 (4): 451–468 (2018)
DOI: 10.1007/s12599-018-0556-y

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Accounting for Interdisciplinary Requirements in Socio‐technical Systems Design, and . Workshop on "Revisiting Socio-technical System Design" at the European Conference on Cognitive Ergonomics (ECCE) 2014, Vienna, Austria, (2014)Blueprint-driven Telemedicine Process Modeling - The Interdisciplinary Development and Evaluation of a Modeling Language for Telemedical Services, , , and . Annual AIS SIG Services Pre-ICIS Workshop 2014, Auckland, New Zealand, (2014)Open Service Innovation Online- Community für Cloud-Service-Ökosysteme, , and . Cloud-Services aus der Geschäftsperspektive, Springer Gabler, Wiesbaden, (2016)Marktunterstützung durch Open-Service-Innovation, , and . Cloud-Services aus der Geschäftsperspektive, Springer Gabler, Wiesbaden, (2016)Elektronische Datenerfassung im Gesundheitswesen–Das Beispiel eines NFC-basierten Systems zur Patientenselbstbewertung, and . Mobile Computing Grundlagen – Prozesse und Plattformen – Branchen und Anwendungsszenarien, Springer Viewer, (2016)Leveraging Virtual Business Model Innovation: A Framework for Designing New Business Model Development Tools, , and . Information Systems Journal (ISJ), (2016)Elektronische Datenerfassung im Gesundheitswesen – Near Field Communication NFC als intuitive Möglichkeit zur Patientenselbstbewertung, and . conhIT Krankenhaus-IT-Journal, (2013)Neue Geschäftsfelder durch Crowdsourcing: Crowd-basierte Start-ups als Arbeitsmodell der Zukunft, , , and . Arbeit der Zukunft – Möglichkeiten nutzen – Grenzen setzen, Campus Verlag, Frankfurt am Main, (2015)”What We Do Well and What Should We Do Better?” – Conceptualizing and Measuring ‘IS Use’ by the Synthesis of the Work of the Giants, , and . 75th Annual Meeting of the Academy of Management - OCIS (Organizational Communication & Information Systems) Paper Development Workshop, Vancouver, British Columbia, Canada, (2015)Educators as Game Developers - Model-Driven Visual Programming of Serious Games., and . KICSS, volume 416 of Advances in Intelligent Systems and Computing, page 335-349. Springer, (2014)