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The design of a GUI paradigm based on tablets, two-hands, and transparency, , , и . Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, стр. 35--42. New York, NY, USA, ACM, (1997)Same Stats, Different Graphs: Generating Datasets with Varied Appearance and Identical Statistics through Simulated Annealing, и . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, стр. 1290--1294. (мая 2017)VideoPoseVR: Authoring Virtual Reality Character Animations with Online Videos., , , и . Proc. ACM Hum. Comput. Interact., 6 (ISS): 448-467 (2022)An Investigation of Metrics for the In Situ Detection of Software Expertise., и . Human-Computer Interaction, 30 (1): 64-102 (2015)No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction., , , , и . Graphics Interface, стр. 107-114. Canadian Human-Computer Communications Society / ACM, (2017)Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments., , , , , и . Graphics Interface, стр. 156-162. Canadian Human-Computer Communications Society / ACM, (2017)Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip., , , и . SI3D, стр. 111-118. ACM, (1999)Sketch-sketch revolution: an engaging tutorial system for guided sketching and application learning., , и . UIST, стр. 373-382. ACM, (2011)IP-QAT: in-product questions, answers, & tips., , и . UIST, стр. 175-184. ACM, (2011)YouMove: enhancing movement training with an augmented reality mirror., , , и . UIST, стр. 311-320. ACM, (2013)