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Automotive user interfaces and interactive applications in the car.

, , , and . Personal and Ubiquitous Computing, 17 (5): 801-802 (2013)

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The Context Toolkit: Aiding the Development of Context-Aware Applications, and . (2000)Towards maximizing the accuracy of human-labeled sensor data., and . IUI, page 259-268. ACM, (2010)Grafitter: leveraging social media for self reflection., , and . ACM Crossroads, 16 (2): 12-13 (2009)Customizable 3D Printed Tactile Maps as Interactive Overlays., , , and . ASSETS, page 71-79. ACM, (2016)Activity Recommendation: Optimizing Life in the Long Term., , , , and . PerCom, page 1-10. IEEE, (2020)Modeling and Adding Intelligibility to Human Activity.. ISUVR, page 5-8. IEEE Computer Society, (2008)Performance Evaluation Gaps in a Real-Time Strategy Game Between Human and Artificial Intelligence Players., , , and . IEEE Access, (2018)A Case Study on Iteratively Assessing and Enhancing Wearable User Interface Prototypes., , , , , and . Symmetry, 9 (7): 114 (2017)Differentiating Higher and Lower Job Performers in the Workplace Using Mobile Sensing., , , , , , , , , and 19 other author(s). Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (2): 37:1-37:24 (2019)A Multisensor Person-Centered Approach to Understand the Role of Daily Activities in Job Performance with Organizational Personas., , , , , , , , , and 16 other author(s). Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 3 (4): 130:1-130:27 (2019)