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Equi-Join Table Optimization Technique for Temporal Data., , , и . Int. Arab J. Inf. Technol., 4 (3): 272-280 (2007)Design and Implementation of Double Cube Data Model for Geographical Information System., , и . Int. Arab J. Inf. Technol., 1 (2): 215-220 (2004)Hierarchical Approach for Fast and Efficient Collision Detection in Urban Simulation., , , и . IVIC, том 5857 из Lecture Notes in Computer Science, стр. 50-57. Springer, (2009)The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Reality Game., , , и . Int. J. Virtual Real., 7 (2): 27-32 (2008)A Spatiotemporal Database Prototype for Managing Volumetric Surface Movement Data in Virtual GIS., , , , и . ICCSA (3), том 4707 из Lecture Notes in Computer Science, стр. 128-139. Springer, (2007)E-Facetic: the integration of multimodal emotion expression for avatar through facial expression, acoustic and haptic., , , , и . VRCAI, стр. 147-150. ACM, (2010)A Vibration Tactile Aesthetic to Enhance the Realism of Interactive Game Avatar., , , , и . JDCTA, 3 (4): 34-43 (2009)Image matching using relational graph representation., , и . GRAPP, стр. 400-406. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2006)Crowd Rendering Optimization for Virtual Heritage System., , , и . Int. J. Virtual Real., 8 (3): 57-62 (2009)Shadow Casting with Stencil Buffer for Real-Time Rendering., и . Int. Arab J. Inf. Technol., 5 (4): 358-366 (2008)