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Serious computer games in computer science education.

. EAI Endorsed Trans. Serious Games, 2 (6): e6 (2015)

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Intelligent agent for knowledge tree administration.. ITiCSE, page 197. ACM, (1999)Distributed multicast routing in point-to-point networks., and . Comput. Oper. Res., 24 (6): 521-527 (1997)Learning programming with serious games., and . EAI Endorsed Trans. Serious Games, 1 (1): e6 (2013)Editorial: Serious Games., , , and . Frontiers Comput. Sci., (2021)Improving matrix factorization recommendations for examples in cold start., , and . Expert Syst. Appl., 42 (19): 6784-6794 (2015)Addressing the Gender Gap in Computer Programming Through the Design and Development of Serious Games., , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., 15 (3): 242-251 (2020)Distributed Rerouting of Multicast Connections with Delay Constraints., and . Euro-PDS, page 237-242. IASTED/ACTA Press, (1997)Exploring the relation between learning style models and preferred multimedia types., , , and . Comput. Educ., (2013)Advanced Networking Technologies Study Programme: A Design Based on Competences., , , , , , , and . AICT, page 80-84. IEEE Computer Society, (2010)Adaptive Assessment based on Decision Trees and Decision Rules., , and . CSEDU (2), page 473-479. SciTePress, (2011)