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Coding at the Lowest Level - Coding Patterns for Java Beginners. (2006)Understanding object-oriented programming., and . ACM SIGPLAN Notices, 37 (6): 18-25 (2002)The Undergraduate Language Course: What To Do?. ACM SIGPLAN Notices, 36 (6): 20-22 (2001)Patterns for Selection.. EuroPLoP, page 305-326. UVK - Universitaetsverlag Konstanz, (1999)The Object Game. An Exercise for Studying Objects. (June 2000)Last Updated: November 10, 2006 -- http://csis.pace.edu/~bergin/patterns/objectgame.html -- geprüft: 22.~Mai~2008.The object is objects., , , and . SIGCSE, page 251. ACM, (2002)Resources for Next Generation Introductory CS Courses: Report of the ITiCSE'99 Working Group on Resources for the Next Generation CS 1 Course., , , , , , , , , and 1 other author(s). ITiCSE-WGR, page 101-105. ACM, (1999)Using the WWW as the delivery mechanism for interactive, visualization-based instructional modules (report of the ITiCSE 1997 working group on visualization)., , , , , , and . ITiCSE-WGR, page 13-26. ACM, (1997)Survivor: getting through that class the first time., , , and . SIGCSE, page 234-235. ACM, (2003)Agile development in computer science education: practices and prognosis., , , , and . SIGCSE, page 130-131. ACM, (2005)