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Quantitative Analysis of Culture Using Millions of Digitized Books, , , , , , , , , and 4 other author(s). Science, 14 (6014): 176--182 (January 2011)Perl 5 Interactive Course. (1996)EGGG: The extensible graphical game generator Other Titles: Extensible graphical game generator. Massachusetts Institute of Technology, (2000)Vita. Includes bibliographical references(leaves 162-167).Algorithmen mit Perl, , and . O'Reilly, Beijing u.a., 1. Aufl. edition, (2000)For Want of a Bit the User Was Lost: Cheap User Modeling.. IBM Syst. J., 35 (3/4): 398-416 (1996)Mastering algorithms with Perl - practical programming through computer science., , and . O'Reilly, (1999)Mastering Algorithms with Perl, , and . O'Reilly Media, 1st edition, (1999)Google+ Ripples: a native visualization of information flow, , , , , , , and . Proceedings of the 22nd international conference on World Wide Web, page 1389--1398. International World Wide Web Conferences Steering Committee, (2013)Programming Perl - there's more than one way to do it (3. ed.)., , and . O'Reilly, (2000)Heterogeneous Learning in the Doppelgänger User Modeling System.. User Model. User-Adapt. Interact., 4 (2): 107-130 (1995)