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Hybrid system for video game recommendation based on implicit ratings and social networks., , , , и . J. Ambient Intell. Humaniz. Comput., 11 (11): 4525-4535 (2020)A Text Mining-Based Approach for Analyzing Information Retrieval in Spanish: Music Data Collection as a Case Study., и . DCAI (Special Sessions), том 801 из Advances in Intelligent Systems and Computing, стр. 259-266. Springer, (2018)Modeling a Synaesthete System to Generate a Tonal Melody from a Color Distribution., , , , и . SOCO-CISIS-ICEUTE, том 771 из Advances in Intelligent Systems and Computing, стр. 230-240. Springer, (2018)Applying Data Mining for Sentiment Analysis in Music., и . PAAMS (Special Sessions), том 619 из Advances in Intelligent Systems and Computing, стр. 198-205. Springer, (2017)Semantic Analysis System for Industry 4.0., , , , , , и . KMO, том 877 из Communications in Computer and Information Science, стр. 537-548. Springer, (2018)Promoting Social Media Dissemination of Digital Images Through CBR-Based Tag Recommendation., , , и . Int. J. Interact. Multim. Artif. Intell., 7 (6): 45 (2022)Convolutional Neural Networks and Transfer Learning Applied to Automatic Composition of Descriptive Music., , , и . DCAI (Special Sessions), том 801 из Advances in Intelligent Systems and Computing, стр. 275-282. Springer, (2018)