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Technology supports for distributed and collaborative learning over the internet.

, , , and . ACM Trans. Internet Techn., 8 (2): 5:1-5:24 (2008)

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Multi-Scale Dual-Branch Fully Convolutional Network for Hand Parsing., , and . CoRR, (2019)MAGR: Manifold-Aligned Graph Regularization for Continual Action Quality Assessment., , , , , , and . CoRR, (2024)Distillation of human-object interaction contexts for action recognition., and . Comput. Animat. Virtual Worlds, (2022)LARGE a collision detection framework for deformable objects., , , and . VRST, page 113-120. ACM, (2002)IAACS: Image Aesthetic Assessment Through Color Composition And Space Formation., , , , , and . Virtual Real. Intell. Hardw., 5 (1): 42-56 (February 2023)Digital Educational Games with Storytelling for Students to Learn Algebra., , and . INTERACT (4), volume 14145 of Lecture Notes in Computer Science, page 459-463. Springer, (2023)Utilizing Massive Spatiotemporal Samples for Efficient and Accurate Trajectory Prediction., and . IEEE Trans. Mob. Comput., 12 (12): 2346-2359 (2013)Facial reshaping operator for controllable face beautification., , , , and . Expert Syst. Appl., (2021)Cumuliform cloud formation control using parameter-predicting convolutional neural network., , , , , , , and . Graph. Model., (2020)A Fine-Grained Outcome-Based Learning Path Model., , and . IEEE Trans. Syst. Man Cybern. Syst., 44 (2): 235-245 (2014)