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Preliminary Results for GAMI: A Genetic Algorithms Approach to Motif Inference., , , , , , и . CIBCB, стр. 97-104. IEEE, (2005)Artificial and Computational Intelligence for Games on Mobile Platforms., , и . Artificial and Computational Intelligence in Games, том 6 из Dagstuhl Follow-Ups, Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2013)An Evolutionary Approach to Phylogenetic Tree Construction.. JCIS, стр. 651-654. JCIS / Association for Intelligent Machinery, Inc., (2002)Gaphyl: A Genetic Algorithms Approach to Cladistics.. PKDD, том 2168 из Lecture Notes in Computer Science, стр. 67-78. Springer, (2001)GenTree: An Interactive Genetic Algorithms System for Designing 3D Polygonal Tree Models., и . GECCO, том 2724 из Lecture Notes in Computer Science, стр. 2034-2045. Springer, (2003)Preliminary results for GAMMI: Genetic algorithms for motif-module inference., и . IEEE Congress on Evolutionary Computation, стр. 1-8. IEEE, (2012)A genetic algorithms approach to the inference of cis-regulatory modules., и . BIBM Workshops, стр. 1004. IEEE Computer Society, (2011)Using genetic algorithms for the inference of motifs that are represented in only a subset of sequences of interest., и . BIBM Workshops, стр. 1005. IEEE Computer Society, (2011)Teaching advice and support for new and adjunct faculty (panel session): experiences, policies, and strategies., , , , и . SIGCSE, стр. 414-415. ACM, (2000)Mobile games with intelligence: A killer application?, , и . CIG, стр. 1-7. IEEE, (2013)