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Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , and . ITSC, page 334-339. IEEE, (2012)The Impact of Determinism on Learning Atari 2600 Games., and . AAAI Workshop: Learning for General Competency in Video Games, volume WS-15-10 of AAAI Workshops, AAAI Press, (2015)Design Principles for Creating Human-Shapable Agents., , and . AAAI Spring Symposium: Agents that Learn from Human Teachers, page 79-86. AAAI, (2009)Multirobot Symbolic Planning under Temporal Uncertainty., , , and . AAMAS, page 501-510. ACM, (2017)Reinforcement learning from simultaneous human and MDP reward., and . AAMAS, page 475-482. IFAAMAS, (2012)Modeling uncertainty in leading ad hoc teams., , and . AAMAS, page 397-404. IFAAMAS/ACM, (2014)Q-Learning.. Encyclopedia of Machine Learning and Data Mining, Springer, (2017)Decision-Theoretic Bidding Based on Learned Density Models in Simultaneous, Interacting Auctions., , , , and . J. Artif. Intell. Res., (2003)Autonomous agents modelling other agents: A comprehensive survey and open problems., and . Artif. Intell., (2018)Reinforcement Learning.. Encyclopedia of Machine Learning, Springer, (2010)