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Are open educational resources (OER) and practices (OEP) effective in improving learning achievement? A meta-analysis and research synthesis

, , , , , , , , , , , , , and . International Journal of Educational Technology in Higher Education, 20 (1): 54 (2023)
DOI: 10.1186/s41239-023-00424-3

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Are open educational resources (OER) and practices (OEP) effective in improving learning achievement? A meta-analysis and research synthesis, , , , , , , , , and 4 other author(s). International Journal of Educational Technology in Higher Education, 20 (1): 54 (2023)Gamification as Support for Educational Inclusion: The Case of AR-mBot., , , , , and . ICALT, page 269-273. IEEE, (2022)Augmented Reality-Based Application to Explore Street Art: Development and Implementation., , , and . XR (2), volume 14219 of Lecture Notes in Computer Science, page 179-193. Springer, (2023)Drivers of teachers' intentions to use mobile applications to teach science., and . Educ. Inf. Technol., 27 (2): 2521-2542 (2022)Torchless: Asymmetry in a Shared Screen Dungeon Crawler., , , , , , and . CHI PLAY (Companion), page 47-53. ACM, (2016)The Role of Artificial Intelligence of Things in Achieving Sustainable Development Goals: State of the Art., , , and . Sensors, 24 (4): 1091 (February 2024)Evaluation of authoring tools under ATAG and WCAG recommendations., , , , and . Univers. Access Inf. Soc., 22 (3): 919-930 (August 2023)Augmented Reality-based application to foster sustainable agriculture in the context of aquaponics., , , and . ICALT, page 316-318. IEEE, (2020)ARtour: Augmented Reality-Based Game to Promote Agritourism., , , and . AVR (1), volume 10850 of Lecture Notes in Computer Science, page 413-422. Springer, (2018)Systematic review and meta-analysis of augmented reality in educational settings., , and . Virtual Reality, 23 (4): 447-459 (2019)