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Thriving in the era of hybrid work: Raising cybersecurity awareness using serious games in industry trainings.

, , , and . J. Syst. Softw., (April 2024)

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Communication content relations to coordination and trust over time: a computer game perspective., and . C&T, page 60-68. ACM, (2011)Raising Awareness about Cloud Security in Industry through a Board Game., , , and . Inf., 12 (11): 482 (2021)Design patterns and framework for blockchain integration in supply chains., , , , , , and . IEEE ICBC, page 1-3. IEEE, (2021)CyberSecurity Challenges for Software Developer Awareness Training in Industrial Environments., , and . Wirtschaftsinformatik, AISeL, (2021)How Do System and Enterprise Architectures Influence Knowledge Management in Software Projects? - An Explorative Study of Six Software Projects., , , and . EMISA, volume P-152 of LNI, page 69-82. GI, (2009)Operation Digital Ant: A Serious Game Approach to Collect Insider Threat Scenarios and Raise Awareness., and . EICC, page 14-19. ACM, (2021)Towards a framework for command post exercises., , and . ISCRAM, Simon Fraser University, Vancouver, Canada, (2012)On the Demand for E-Services by Health Communities., and . IICS, volume P-165 of LNI, page 519-531. GI, (2010)Blockchain-Based Monitoring, Reporting and Verification of GHG Emissions on the Network Edge - A System Integration Study in the Artisan Coffee Industry., , , and . SII, page 1227-1228. IEEE, (2024)Augmenting Frontline Service Employee Onboarding via Hybrid Intelligence: Examining the Effects of Different Degrees of Human-GenAI Interaction, , , , , , , , and . International Conference on Design Science Research in Information Systems and Technology (DESRIST 2024), Trollhättan, Sweden, (2024)