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Moment by Moment: Creating Movement Sketches with Camera Stillframes.

, , , , , and . Creativity & Cognition, page 131-140. ACM, (2015)

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Developing design considerations for mobile and wearable technology m-Health applications that can support recovery in mental health disorders., and . PervasiveHealth, page 29-36. ICST, (2015)Simply Spinning: Extending Current Design Frameworks for Kinesthetic Empathy., , , , and . TEI, page 305-312. ACM, (2015)Mediscape: Preliminary Design Guidelines for Interactive Rhythmic Soundscapes for Entraining Novice Mindfulness Meditators., , , and . OZCHI, page 379-391. ACM, (2020)Moment by Moment: Creating Movement Sketches with Camera Stillframes., , , , , and . Creativity & Cognition, page 131-140. ACM, (2015)Co-designing a Technology Probe with Experienced Designers., , , , , , , , and . OZCHI, page 1-13. ACM, (2021)Breathing Scarf: Using a First-Person Research Method to Design a Wearable for Emotional Regulation., , , and . TEI, page 24:1-24:19. ACM, (2022)Tactile Narratives: Augmenting Body Maps through Textured Fabric in Soma Design., , and . TEI, page 51:1-51:12. ACM, (2024)Wearable Identities: Understanding Wearables' Potential for Supporting the Expression of Queer Identities., , and . CHI, page 393:1-393:19. ACM, (2023)Adaptive Soft Switches: Co-Designing Fabric Adaptive Switches with Occupational Therapists for Children and Adolescents with Acquired Brain Injury., , , , , and . TEI, page 3:1-3:14. ACM, (2023)Understanding the First Person Experience of Walking Mindfulness Meditation Facilitated by EEG Modulated Interactive Soundscape., , , , and . TEI, page 18:1-18:17. ACM, (2021)