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Higher-Order DeepTrails: Unified Approach to *Trails

, , , , , and . Proceedings of the LWDA 2023 Workshops: FGWM, FGKD, and FGDB, Marburg (Germany), Oktober 9-11th, 2023, CEUR-WS.org, (2023)

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Assessing user experience in virtual reality-a comparison of different measurements, , , , and . International Conference of Design, User Experience, and Usability, page 573-589. Springer, (2018)On the costs of refocusing items in working memory: A matter of inhibition or decay?, , and . Memory, 16 (4): 374-385 (2008)Perspektiverweiterung zur Erforschung bildbasierter sozialer Medien-Desiderata der Analyse am Beispiel von\# fitspiration, and . Gesundheitskommunikation und Digitalisierung, page 183-200. Nomos Verlagsgesellschaft mbH & Co. KG, (2020)Digital interaction literacy model - Conceptualizing competencies for literate interactions with voice-based AI systems., , , and . Comput. Educ. Artif. Intell., (2023)Move&Find: The Value of Kinaesthetic Experience in a Casual Data Representation., , , , , and . IEEE Computer Graphics and Applications, 40 (6): 61-75 (2020)"Imagine this smart speaker to have a body": An analysis of the external appearances and the characteristics that people associate with voice assistants., and . Frontiers Comput. Sci., (2022)Form Follows Mental Models: Finding Instantiations of Image Schemas using a Design Research Approach., , and . Conference on Designing Interactive Systems, page 586-598. ACM, (2022)Creation of In-Situ Instructions Made Easy: Development and Evaluation of a Prototypical AR Tool., , and . MuC, page 404-408. ACM, (2022)Holographic Augmented Reality Mirrors for Daily Self-Reflection on the Own Body Image, , , and . CHI 2023 WS28 Integrating Individual and Social Contexts into Self-Reflection Technologies Workshop, page 1-4. (2023)Spatial Presence in Mixed Realities--Considerations about the Concept, Measures, Design, and Experiments, , , and . Frontiers in Virtual Reality, (2021)