C. Bianchini, F. Borgia, und M. De Marsico. The Wiley Handbook of Human Computer Interaction, Kapitel 33 - A concrete example of inclusive design: deaf-oriented accessibility., Seite 731-756. Wiley, Hoboken NJ, (2018)
F. Borgia, C. Bianchini, und M. De Marsico. Universal access in human-computer interaction: universal access to information and knowledge, 8514 (2), Seite 221-232. Berlin, Springer, (2014)
C. Bianchini, und F. Borgia. Proc. Intl Jubilee Congr. Technical University of Varna, 6, Seite 118-123. Varna, Technical University of Varna, University Press, (2012)
C. Bianchini, F. Borgia, und M. De Marsico. IEEE Proc. Intl Conf. on Advanced learning technologies (ICALT), Seite 526-530. New York NY, Institute of Electrical and Electronics Engineers, IEEE, (2012)
C. Bianchini, F. Borgia, P. Bottoni, und M. De Marsico. Proc. Intl Conf. Advanced visual interfaces, Seite 390-393. New York NY, Association for Computing Machinery, ACM, (2012)
T. Völker, J. Pfister, T. Koopmann, und A. Hotho. Proceedings of the 2024 Conference on Human Information Interaction and Retrieval, Seite 386–390. New York, NY, USA, Association for Computing Machinery, (2024)
T. Völker, J. Pfister, T. Koopmann, und A. Hotho. Proceedings of the 2024 Conference on Human Information Interaction and Retrieval, Seite 386–390. New York, NY, USA, Association for Computing Machinery, (Mai 2024)
T. Völker, J. Pfister, T. Koopmann, und A. Hotho. Proceedings of the 2024 Conference on Human Information Interaction and Retrieval, Seite 386–390. New York, NY, USA, Association for Computing Machinery, (2024)
S. Babu, M. Chetitah, und S. von Mammen. 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), Seite 275-280. (Januar 2024)
D. Kutzias, und S. von Mammen. Proceedings of ICSE GAS Workshop 2024, Volume 8th International Workshop on Games and Software Engineering von Emerging Advanced Technologies for Game Engineering, (2024)
S. Babu, M. Chetitah, und S. von Mammen. 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), Seite 275-280. (Januar 2024)
D. Kutzias, und S. von Mammen. Proceedings of ICSE GAS Workshop 2024, Volume 8th International Workshop on Games and Software Engineering von Emerging Advanced Technologies for Game Engineering, (2024)