SCVNGR is a game all about going places, doing challenges and earning points. The game is played from a custom app on iPhone and Android as well as via SMS. It is not a text message scavenger hunt. Instead of riddles to guide you to a place, SCVNGR concentrates on completing challenges at a particular location.
The Mobile Learning infoKit is a developing resource from JISC infoNet launched at ALT-C 2011 alongside the new JISC publication Emerging Practice in a Digital Age (September 2011). Augmenting the Emerging Practice guide, this infoKit is a practical guide for educational institutions planning to implement a mobile learning initiatiative.
At launch, the Mobile Learning infoKit comprises a wiki-based resource collating information and guidance from JISC and other sources. It will develop to include a section on future trends, incorporate additional examples, and be made available in a variety of formats.
V. Rivera-Pelayo, J. Munk, V. Zacharias, and S. Braun. Proceedings of the Third International Conference on Learning Analytics and Knowledge, page 23–27. New York, NY, USA, Association for Computing Machinery, (2013)
V. Rivera-Pelayo, V. Zacharias, L. Müller, and S. Braun. Proceedings of the 2nd International Conference on Learning Analytics and Knowledge, page 111–114. New York, NY, USA, Association for Computing Machinery, (2012)