If life were longer I might want to play with this kind of thing. I wonder if in my son's lifetime intelligent tutoring systems will be able to go to university?
The <e-Adventure> platform is a research project aiming to facilitate the integration of educational games and game-like simulations in educational processes in general and Virtual Learning Environments (VLE) in particular. It is being developed by the <e-UCM> e-learning research group at Universidad Complutense de Madrid, with three main objectives:
Reduction of the development costs for educational games
Incorporation of education-specific features in game development tools
Integration of the resulting games with existing courseware in Virtual Learning Environments
From this website we wish to promote the use of the tools developed as part of the <e-Adventure> project. The core of the <e-Adventure> project is the <e-Adventure> educational game engine, that runs games defined using the <e-Adventure> language. Authors can use the graphical editor to create the games or directly access the human-readable source documents that describe the adventures using XML markup. With <e-Adventure>, any person can write an educational point & click adventure game.
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S. Braun, and A. Schmidt. Proceedings of I-KNOW 2006, Special Track on Integrating Working and Learning, page 429-436. Berlin Heidelberg, Germany, Springer-Verlag, (6-8 09 2006)