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“LEVEL OF FEAR”: ANALYSIS OF FEAR SPECTRUM INTO A TOOL TO SUPPORT HORROR GAME DESIGN FOR IMMERSION AND FEAR

. Computer Game Development and Education: An International Journal (CGDEIJ), 1 (1): 33-43 (July 2018)

Abstract

This paper proposes a tool to be used by aspiring horror game developers, to design more horrifying and immersive horror experiences by distributing the psychological aspects of fear into a spectrum of emotional components that could represent different states in a horror game.

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