This literature review is intended as an introduction to the issues that arise when trying to capture the process of designing and developing mathematical games. It offers a perspective on the range of approaches available. Design patterns are suggested as an enabling tool for good practice, by facilitating pattern-specific communication and knowledge sharing between participants. These patterns are termed learning patterns, and they will be available as an outcome of this project.
%0 Report
%1 lplitreview
%A Mark, Childs
%A Yishay, Mor
%A Niall, Winters
%A Michele, Cerulli
%A Staffan, Björk
%A Efi, Alexopoulou
%A Ulrika, Bennerstedt
%A Vincent, Jonker
%A Chronis, Kynigos
%A Dave, Pratt
%A Monica, Wijers
%D 2006
%K design designpatterns games haifa-edtech learning mathgamespatterns my myown polonsky
%N D40.1.1
%T Learning Patterns for the design and deployment of Mathematical Games: Literature review
%U http://telearn.noe-kaleidoscope.org/open-archive/browse?resource=257
%X This literature review is intended as an introduction to the issues that arise when trying to capture the process of designing and developing mathematical games. It offers a perspective on the range of approaches available. Design patterns are suggested as an enabling tool for good practice, by facilitating pattern-specific communication and knowledge sharing between participants. These patterns are termed learning patterns, and they will be available as an outcome of this project.
@techreport{lplitreview,
abstract = {This literature review is intended as an introduction to the issues that arise when trying to capture the process of designing and developing mathematical games. It offers a perspective on the range of approaches available. Design patterns are suggested as an enabling tool for good practice, by facilitating pattern-specific communication and knowledge sharing between participants. These patterns are termed learning patterns, and they will be available as an outcome of this project.},
added-at = {2011-02-04T12:18:59.000+0100},
author = {Mark, Childs and Yishay, Mor and Niall, Winters and Michele, Cerulli and Staffan, Björk and Efi, Alexopoulou and Ulrika, Bennerstedt and Vincent, Jonker and Chronis, Kynigos and Dave, Pratt and Monica, Wijers},
biburl = {https://www.bibsonomy.org/bibtex/24eda47ee1680b98b8deb12df8dc4152c/yish},
institution = {Kaleidoscope network of excellence },
interhash = {a096ad4fa27ab591ac400b5a2b4e96e0},
intrahash = {4eda47ee1680b98b8deb12df8dc4152c},
keywords = {design designpatterns games haifa-edtech learning mathgamespatterns my myown polonsky},
number = {D40.1.1},
timestamp = {2011-02-04T12:18:59.000+0100},
title = {Learning Patterns for the design and deployment of Mathematical Games: Literature review},
type = {Research Report},
url = {http://telearn.noe-kaleidoscope.org/open-archive/browse?resource=257},
year = 2006
}