Increased levels of interactivity and multi-sensory stimulation have been shown to enhance the immersion of Virtual Reality experiences. We present the AirRes mask that enables users to utilize their breathing for precise natural interactions with the virtual environment without suffering from limitations of the sensing equipment such as motion artifacts. Furthermore, the AirRes mask provides breathing resistance as novel output modality that can be adjusted in real-time by the application. In a user study, we demonstrate the mask’s precision measurements for interaction as well as its ability to use breathing resistance to communicate contextual information such as adverse environmental conditions that affect the user’s virtual avatar. Our results show that the AirRes mask enhances virtual experiences and has the potential to create more immersive scenarios for applications by enforcing the perception of danger or improving situational awareness in training simulations, or for psychotherapy by providing additional physical stimuli.
%0 Conference Paper
%1 10.1145/3491102.3502090
%A Tatzgern, Markus
%A Domhardt, Michael
%A Wolf, Martin
%A Cenger, Michael
%A Emsenhuber, Gerlinde
%A Dinic, Radomir
%A Gerner, Nathalie
%A Hartl, Arnulf
%B Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems
%C New York
%D 2022
%E Barbosa, Simone
%E Lampe, Cliff
%E Appert, Caroline
%E Shamma, David A.
%E Drucker, Steven
%E Williamson, Julie
%E Yatani, Koji
%I ACM
%K Avatar, Breathing Environment, Interaction, Interface Natural Reality, Resistance, Virtual myown
%P 1-14
%R 10.1145/3491102.3502090
%T AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality
%X Increased levels of interactivity and multi-sensory stimulation have been shown to enhance the immersion of Virtual Reality experiences. We present the AirRes mask that enables users to utilize their breathing for precise natural interactions with the virtual environment without suffering from limitations of the sensing equipment such as motion artifacts. Furthermore, the AirRes mask provides breathing resistance as novel output modality that can be adjusted in real-time by the application. In a user study, we demonstrate the mask’s precision measurements for interaction as well as its ability to use breathing resistance to communicate contextual information such as adverse environmental conditions that affect the user’s virtual avatar. Our results show that the AirRes mask enhances virtual experiences and has the potential to create more immersive scenarios for applications by enforcing the perception of danger or improving situational awareness in training simulations, or for psychotherapy by providing additional physical stimuli.
%@ 9781450391573
@inproceedings{10.1145/3491102.3502090,
abstract = {Increased levels of interactivity and multi-sensory stimulation have been shown to enhance the immersion of Virtual Reality experiences. We present the AirRes mask that enables users to utilize their breathing for precise natural interactions with the virtual environment without suffering from limitations of the sensing equipment such as motion artifacts. Furthermore, the AirRes mask provides breathing resistance as novel output modality that can be adjusted in real-time by the application. In a user study, we demonstrate the mask’s precision measurements for interaction as well as its ability to use breathing resistance to communicate contextual information such as adverse environmental conditions that affect the user’s virtual avatar. Our results show that the AirRes mask enhances virtual experiences and has the potential to create more immersive scenarios for applications by enforcing the perception of danger or improving situational awareness in training simulations, or for psychotherapy by providing additional physical stimuli.},
added-at = {2022-06-30T18:20:56.000+0200},
address = {New York},
articleno = {274},
author = {Tatzgern, Markus and Domhardt, Michael and Wolf, Martin and Cenger, Michael and Emsenhuber, Gerlinde and Dinic, Radomir and Gerner, Nathalie and Hartl, Arnulf},
biburl = {https://www.bibsonomy.org/bibtex/23f3ddeee7ac38655e8f2df3ead123ca9/domi},
booktitle = {Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems},
doi = {10.1145/3491102.3502090},
editor = {Barbosa, Simone and Lampe, Cliff and Appert, Caroline and Shamma, David A. and Drucker, Steven and Williamson, Julie and Yatani, Koji},
interhash = {5f8b1920ac2b680e66f4494ef8637a72},
intrahash = {3f3ddeee7ac38655e8f2df3ead123ca9},
isbn = {9781450391573},
keywords = {Avatar, Breathing Environment, Interaction, Interface Natural Reality, Resistance, Virtual myown},
location = {New Orleans, LA, USA},
numpages = {14},
pages = {1-14},
publisher = {ACM},
series = {CHI '22},
timestamp = {2022-06-30T18:20:56.000+0200},
title = {AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality},
year = 2022
}