Part 5 of the TED Radio Hour episode Press Play
When Jane McGonigal was bedridden after a concussion, she gave herself a prescription: play a game. She says games helped her get better, and for many of us, virtual games can improve our real lives. Here's her first TED Talk about using games to solve real world problems.
%0 Generic
%1 raz2015video
%A Raz, Guy
%A McGonigal, Jane
%B Press Play
%D 2015
%I National Public Radio
%J TED Radio Hour
%K gamification gaming health mentalhealth radio
%T How Can Video Games Improve Our Real Lives?
%U http://www.npr.org/2015/03/27/394918832/how-can-video-games-improve-our-real-lives
%X Part 5 of the TED Radio Hour episode Press Play
When Jane McGonigal was bedridden after a concussion, she gave herself a prescription: play a game. She says games helped her get better, and for many of us, virtual games can improve our real lives. Here's her first TED Talk about using games to solve real world problems.
@misc{raz2015video,
abstract = {Part 5 of the TED Radio Hour episode Press Play
When Jane McGonigal was bedridden after a concussion, she gave herself a prescription: play a game. She says games helped her get better, and for many of us, virtual games can improve our real lives. Here's her first TED Talk about using games to solve real world problems.},
added-at = {2016-06-01T22:27:40.000+0200},
author = {Raz, Guy and McGonigal, Jane},
biburl = {https://www.bibsonomy.org/bibtex/20a9be29a5f8dad431226bf379471dd3e/shelley.adams},
day = 27,
howpublished = {radio, web},
interhash = {20e80b4d62c84aab6c0da99cfd332562},
intrahash = {0a9be29a5f8dad431226bf379471dd3e},
journal = {TED Radio Hour},
keywords = {gamification gaming health mentalhealth radio},
month = mar,
publisher = {National Public Radio},
series = {Press Play},
timestamp = {2016-06-01T22:27:40.000+0200},
title = {How Can Video Games Improve Our Real Lives?},
url = {http://www.npr.org/2015/03/27/394918832/how-can-video-games-improve-our-real-lives},
year = 2015
}