Abstract Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners' voices in formulating upcoming technologies, this paper elaborates on the participatory design of a web learning environment. A total of 117 undergraduate students from two Greek Informatics Departments participated in 25 participatory design sessions, employing two needs' elicitation techniques, with the aim of envisioning a learning platform that meets their learning particularities and needs, incorporates and exploits their new technological habits, and can be harmoniously situated in their daily routine. Overall, 773 needs were elicited, proving that students had refined views about the elements that can render the next wave of e-learning applications successful. They convincingly demonstrated their web 2.0 mentality but sought for a smooth transition to the new environment, promoting an evolution rather than a revolution. The resulting set of needs demarcates a zone of expectancies where the enhancement of the learning content and the contextualization of knowledge remain top priorities with revamped opportunities, while networking, participation and collaboration complement and improve their characteristics. Our study is an example of exploiting participatory design for exposing students' thoughts and requirements from a critical design perspective.
Description
What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design - Palaigeorgiou - 2010 - Journal of Computer Assisted Learning - Wiley Online Library
%0 Journal Article
%1 g2010undergraduate
%A Palaigeorgiou, G.
%A Triantafyllakos, G.
%A Tsinakos, A.
%D 2010
%I Blackwell Publishing Ltd
%J Journal of Computer Assisted Learning
%K design learning lms participatory participatorydesign ple web web2.0
%R 10.1111/j.1365-2729.2010.00382.x
%T What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design
%U http://dx.doi.org/10.1111/j.1365-2729.2010.00382.x
%X Abstract Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners' voices in formulating upcoming technologies, this paper elaborates on the participatory design of a web learning environment. A total of 117 undergraduate students from two Greek Informatics Departments participated in 25 participatory design sessions, employing two needs' elicitation techniques, with the aim of envisioning a learning platform that meets their learning particularities and needs, incorporates and exploits their new technological habits, and can be harmoniously situated in their daily routine. Overall, 773 needs were elicited, proving that students had refined views about the elements that can render the next wave of e-learning applications successful. They convincingly demonstrated their web 2.0 mentality but sought for a smooth transition to the new environment, promoting an evolution rather than a revolution. The resulting set of needs demarcates a zone of expectancies where the enhancement of the learning content and the contextualization of knowledge remain top priorities with revamped opportunities, while networking, participation and collaboration complement and improve their characteristics. Our study is an example of exploiting participatory design for exposing students' thoughts and requirements from a critical design perspective.
@article{g2010undergraduate,
abstract = {Abstract Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners' voices in formulating upcoming technologies, this paper elaborates on the participatory design of a web learning environment. A total of 117 undergraduate students from two Greek Informatics Departments participated in 25 participatory design sessions, employing two needs' elicitation techniques, with the aim of envisioning a learning platform that meets their learning particularities and needs, incorporates and exploits their new technological habits, and can be harmoniously situated in their daily routine. Overall, 773 needs were elicited, proving that students had refined views about the elements that can render the next wave of e-learning applications successful. They convincingly demonstrated their web 2.0 mentality but sought for a smooth transition to the new environment, promoting an evolution rather than a revolution. The resulting set of needs demarcates a zone of expectancies where the enhancement of the learning content and the contextualization of knowledge remain top priorities with revamped opportunities, while networking, participation and collaboration complement and improve their characteristics. Our study is an example of exploiting participatory design for exposing students' thoughts and requirements from a critical design perspective.},
added-at = {2010-12-13T16:43:45.000+0100},
author = {Palaigeorgiou, G. and Triantafyllakos, G. and Tsinakos, A.},
biburl = {https://www.bibsonomy.org/bibtex/2eaeed837ac7fcb6583b0d2fb5ec1bcc7/yish},
description = {What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design - Palaigeorgiou - 2010 - Journal of Computer Assisted Learning - Wiley Online Library},
doi = {10.1111/j.1365-2729.2010.00382.x},
interhash = {dc9bf610edafeb9e40f79c2dc722f3a1},
intrahash = {eaeed837ac7fcb6583b0d2fb5ec1bcc7},
issn = {13652729},
journal = {Journal of Computer Assisted Learning},
keywords = {design learning lms participatory participatorydesign ple web web2.0},
publisher = {Blackwell Publishing Ltd},
timestamp = {2010-12-13T16:46:25.000+0100},
title = {What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design},
url = {http://dx.doi.org/10.1111/j.1365-2729.2010.00382.x},
year = 2010
}