Creating 3D vehicle model is complex process that requires basic knowledge of polygonal modeling.In this research, environment map is used as lighting with HDRI image.The final process of converting 3D scene to 2D image is called rendering.Image data will be obtained in four ways with various toolsets used in 3ds Max. They are: Scaneline, V-Ray, Mental Ray and Corona Renderer. At final step was made critical analysis on all of these techniques on the same computer system and excellent results were obtained.
%0 Journal Article
%1 comparison
%A Filip Popovski, Nikola Spasov, Svetlana Mijakovska
%A Nalevska, Gorica Popovska
%D 2020
%J International Journal of Computer Science & Information Technology (IJCSIT)
%K 3d 3ds Computer Max. Modeling Real Rendering Software Time design
%N 5
%P 19 - 28
%R 10.5121/ijcsit.2020.12502
%T Comparison of Rendering Processes on 3D Model
%U https://aircconline.com/abstract/ijcsit/v12n5/12520ijcsit02.html
%V 12
%X Creating 3D vehicle model is complex process that requires basic knowledge of polygonal modeling.In this research, environment map is used as lighting with HDRI image.The final process of converting 3D scene to 2D image is called rendering.Image data will be obtained in four ways with various toolsets used in 3ds Max. They are: Scaneline, V-Ray, Mental Ray and Corona Renderer. At final step was made critical analysis on all of these techniques on the same computer system and excellent results were obtained.
@article{comparison,
abstract = {Creating 3D vehicle model is complex process that requires basic knowledge of polygonal modeling.In this research, environment map is used as lighting with HDRI image.The final process of converting 3D scene to 2D image is called rendering.Image data will be obtained in four ways with various toolsets used in 3ds Max. They are: Scaneline, V-Ray, Mental Ray and Corona Renderer. At final step was made critical analysis on all of these techniques on the same computer system and excellent results were obtained.
},
added-at = {2020-11-03T08:45:41.000+0100},
author = {{Filip Popovski, Nikola Spasov}, Svetlana Mijakovska and Nalevska, Gorica Popovska},
biburl = {https://www.bibsonomy.org/bibtex/2cfe7e3e48ebfec91c8ceff76cae9dd65/shamerjose},
doi = {10.5121/ijcsit.2020.12502},
interhash = {f0d933fe58c6de8dc923e260dd441343},
intrahash = {cfe7e3e48ebfec91c8ceff76cae9dd65},
journal = {International Journal of Computer Science & Information Technology (IJCSIT) },
keywords = {3d 3ds Computer Max. Modeling Real Rendering Software Time design},
month = {October},
number = 5,
pages = {19 - 28},
timestamp = {2020-11-03T08:45:41.000+0100},
title = {Comparison of Rendering Processes on 3D Model},
url = {https://aircconline.com/abstract/ijcsit/v12n5/12520ijcsit02.html},
volume = 12,
year = 2020
}