The adoption of the Java Look and Feel Design Guidelines has contributed to a consistent user interface that gives Java applications a recognizable, uniform design. However, the distinctions between interface designers and developers in today's Internet application development environment are increasingly blurred. Most developers also design applications, though few are solely dedicated to interface design tasks. The book continues to be an invaluable resource for creating cross-platform Java applications and applets with JFC components. The book covers design concepts underlying the Java look and feel and techniques for managing cross-platform delivery, applets, accessibility, and internationalization. It introduces the visual design and behavior provided with the Java look and feel and provides instruction in the design of application graphics. Reference chapters discuss windows, dialog boxes, menus, toolbars, basic controls, text components, tables, and tree components.
%0 Book
%1 Sun01a
%A Sun Microsystems,
%C Boston, MA
%D 2001
%I Addison-Wesley
%K 01841 101 book shelf java user interface graphics design swing
%T Java Look and Feel Design Guidelines
%U http://www.oracle.com/technetwork/java/jlf-135985.html
%V I
%X The adoption of the Java Look and Feel Design Guidelines has contributed to a consistent user interface that gives Java applications a recognizable, uniform design. However, the distinctions between interface designers and developers in today's Internet application development environment are increasingly blurred. Most developers also design applications, though few are solely dedicated to interface design tasks. The book continues to be an invaluable resource for creating cross-platform Java applications and applets with JFC components. The book covers design concepts underlying the Java look and feel and techniques for managing cross-platform delivery, applets, accessibility, and internationalization. It introduces the visual design and behavior provided with the Java look and feel and provides instruction in the design of application graphics. Reference chapters discuss windows, dialog boxes, menus, toolbars, basic controls, text components, tables, and tree components.
%7 2
%@ 978-0-201-72588-9
@book{Sun01a,
abstract = {The adoption of the Java Look and Feel Design Guidelines has contributed to a consistent user interface that gives Java applications a recognizable, uniform design. However, the distinctions between interface designers and developers in today's Internet application development environment are increasingly blurred. Most developers also design applications, though few are solely dedicated to interface design tasks. The book continues to be an invaluable resource for creating cross-platform Java applications and applets with JFC components. The book covers design concepts underlying the Java look and feel and techniques for managing cross-platform delivery, applets, accessibility, and internationalization. It introduces the visual design and behavior provided with the Java look and feel and provides instruction in the design of application graphics. Reference chapters discuss windows, dialog boxes, menus, toolbars, basic controls, text components, tables, and tree components.},
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isbn = {978-0-201-72588-9},
keywords = {01841 101 book shelf java user interface graphics design swing},
publisher = {Addison-Wesley},
timestamp = {2018-04-16T11:54:34.000+0200},
title = {Java Look and Feel Design Guidelines},
url = {http://www.oracle.com/technetwork/java/jlf-135985.html},
username = {flint63},
volume = {I},
year = 2001
}